#ifndef DIALOGFONTANIMATED_HPP_INCLUDED
#define DIALOGFONTANIMATED_HPP_INCLUDED
#include <SFML/Graphics.hpp>

class AnimatedSprite;
class DialogFontAnimated
{
    public:
        DialogFontAnimated(int charHeight, int charWidth, int totalChars, int columns, int letterSpacing);
        ~DialogFontAnimated();

        void printChar(char carac, int x, int y, sf::Image *image);

        int getCharHeight();
        int getCharWidth();
        int getLetterSpacing();

    private:

        sf::Image m_img;
        int m_charHeight;
        int m_charWidth;
        int m_totalChars;
        int m_columns;
        int m_letterSpacing;


};

#endif // DIALOGFONTANIMATED_HPP_INCLUDED
